Spec ops the line fanart5/5/2023 ![]() He must continue doing it until he fully accepts that this is his fault. Walker's purgatory is flat out not allowing him to avoid this major transgression. Attempt to avoid firing the White Phosphorus, and you'll be assaulted with an endless barrage of soldiers until you run out of ammo. Kind of like how sudden Walker may have died in that helicopter crash. Turn around, and it's suddenly as dead as the rest of Dubai. It seems pretty lively and vibrant, until you pass it. Not long before the White Phosphorus Incident, you pass by a tree. Isn't that odd, considering that Walker doesn't point it out and state that Conrad's face is right there? ![]() In the very first chapter, there is at least one billboard which proudly displays John Conrad's face. I have a feeling that Lugo was never speaking Farsi. The same Afghanistan Kabul is located in. Arabic is the official language of the UAE. This is kind of odd, considering that Farsi is not the official language of the UAE. In the very first conversation with the insurgents, Lugo starts speaking Farsi. The signs are subtle, but Walker is not all there, even in the very first chapter of the game. Here are some of the points of evidence I'd like to present toward this opinion. Until he accepts what he has done and finally finds peace. Every time he "dies" in this purgatory, he begins again. For his "sins", he is going through the purgatory of endlessly repeating his time in Dubai. Well, my theory is that following the helicopter crash we see in the prologue, Walker has died. So, how much of what happened in the game actually happened? Are there entire portions of the game that technically didn't happen at all? We've learned that Walker hallucinated a great many things throughout the game, particularly late in his journey. There are massive spoilers below for those who haven't. Appendix I - "In conclusion, fuck this game.Okay, so hopefully anyone reading this thread has played and finished the game and all that good stuff.Chapters 14 & 15: The Bridge/Welcome - "Darnok and Walker at Khalifa".Chapters 11 & 12: Alone/The Rooftops - "Things To Do In Dubai When You're.".Chapters 9 & 10: The Road/Riggs - "Smoke Out the Water".Chapter 8: The Gate, Part One - "In Which We Lose Control".Chapters 6 & 7: The Pit/The Battle - "Everyone Hates Freebird".Chapters 4 & 5: The Refugees/The Edge - "Music and Knives".For best results, don't read the below posts until you've watched the related video. They're all fantastic reads, but obviously contain a ton of spoilers. Kaboom Dragoon wrote out a series of effortposts analyzing the game and its themes. Here's the playlist of that stream!Īgent Interrobang did a short writeup on Dubai I put on a livestream of my attempt to finish the game on FUBAR difficulty in one go. Talking about the multiplayer is okay, no one cares. Between voting and the game content, I expect there'll be plenty to talk about between updates. Because of this, I don't want any spoilers in this thread. Spec Ops: The Line's gameplay is pretty okay, but the real selling point of the game is its story and the way it unfolds. I have a twitter account, that I use for talkin' about my videos and video games in general. I'm gonna go for an update every 3-4 days. I won't be showing off any alternate takes, since one of this game's themes is accepting the consequences of your actions. When the game calls on me to make a choice, I'll open it up for voting here in the thread. Multiple critics have observed similarities to Apocalypse Now, a Vietnam War era adaptation of Heart of Darkness, in the game's feel and expression of inglorious war. While lead writer Walt Williams has stated that there are many influences, the premise is inspired by Joseph Conrad's novella Heart of Darkness. Wikipedia posted: The game follows Captain Martin Walker as he is sent into a post-catastrophe Dubai with an elite Delta Force team to hunt for a decorated officer named Colonel Konrad, and evacuate any survivors.
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